Lokhim Empire

Region: Frigid Caps Pop Count: 32 / 32 Empire Prestige: 100 Prestige Gain: 2 Rulers: Nekreyn

General Information

General
Stability: United
Stability Gain Chance: 100%
Stability Loss Chance: 0%
Stability Loss Chance On Leader Death: 50%
Infamy: 10
Total Karma: 5
Rolling Karma: -3
Temporary Karma: 0
Income
Money: 5379 / 6000
Money Income: 1367
Remaining Import Slots: 8
Remaining Export Slots: 8
Trade Distance: 10
Miscellaneous
Origin: (T) Strange Outsiders

Administration & Holdings

Administration
Administration: 3
Passive Expansion Chance: 40%
Territory: 45 / 75
Roads: 18 / 18
Territory Holdings
Plains 0
Forest 21
Dense Forest 0
Urban 0
Hill 3
Mountain 7
River 1
Desert 0
Tundra 10
Marsh 0
Hazardous Land 0
Shallow Water 3
Deep Water 0
Hazardous Water 0
Disconnected 0

Government & Laws

Government & Laws
Government Type: Iron-Fisted Dictatorship
Succession Type: Elected
Conscription Type: Moderate
Military Funding: Standard
Magic Stance: Creation
Citizenship Stance: None
Foreign Acceptance: Oppression
Subject Stance: Balanced
Land Doctrine: Safeguard
Naval Doctrine: Fleet
Diplomatic Stance: Isolated
Scientific Stance: Pragmatic
Economy Type: Production
Expansion Control Stance: Free
Mercenary Law: Some Mercenaries
Consumption Stance: Standard
Tax Stance: Low
Justice Stance: Punishment

Vassals

Vassals
Nation Compliance Chance to Disobey Rebellion Chance Concessions Chance Concessions Temperament
Henux Bulwark Loyal 0% 0% 10% Hidden
Home Box Loyal 0% 0% 10% Hidden
Karleuxy High-Province Loyal 0% 0% 10% Hidden
Lokhim Haven Loyal 0% 0% 10% Hidden
Lokhim Respite Loyal 0% 0% 10% Hidden

Diplomacy

Diplomatic Relations
Diplomatic Relation Nation Relation Pact Type Temperament
1 Great Algren Imperial Watch Unfriendly None Unknown
2 Lokhim Haven Friendly None Unknown
3 Yashmar Neutral Non-Aggression Pact Unknown
4 Lokhim Respite Friendly None Unknown
5 Vandador Neutral Non-Aggression Pact Unknown
6 Henux Bulwark Friendly None Unknown
7 Home Box Friendly None Unknown
8 Sishayo Neutral Non-Aggression Pact Unknown
9 Jinying Neutral Non-Aggression Pact Unknown

War

War Modifiers

Land Attack Modifier: 4
Land Defense Modifier: 4
Naval Attack Modifier: 4
Naval Defense Modifier: 4
Mercenary Land Attack Modifier: 0
Mercenary Land Defense Modifier: 0
Mercenary Naval Attack Modifier: 0
Mercenary Naval Defense Modifier: 0

Land Units

Land Units: 1/10

Unit Unit Count Upkeep
Ancient Beacon 0 magic: 1
Ancient Oakling 0 magic: 1
wood: 1
Ancient Ravager 0 magic: 2
bronze: 1
Ancient Vortex 0 magic: 2
Ancient Wyrm 0 magic: 2
stone: 2
Ancient Battering Ram 0 wood: 1
Ancient Civilian 0
Ancient Elite Infantry 0 bronze: 2
stone: 1
Ancient Siege Weapon 0 bronze: 1
wood: 1
Classical Auxiliary 0 wood: 1
Classical Civilian 0
Classical Tactician 0 iron: 1
Imperial Cavalier 0 prestige: 2
Imperial Celestial 0 prestige: 2
Imperial Legionnaire 0 prestige: 2
Imperial Marksman 0 prestige: 2
Imperial Tyranus 0 prestige: 2
Imperial Vanguard 1 prestige: 2

Naval Units

Naval Units: 0/10

Unit Unit Count Upkeep

Resources & Jobs

Resources

General Resources
Resource Production Consumption Excess Storage
Food 12 34 -22 23 / 25
Wood 11 8 3 20 / 20
Stone 6 5 1 20 / 20
Mounts 7 1 6 20 / 20
Research 10 0 10 0 / 0
Magic 11 4 7 7 / 20
Unique Resources
Resource Production Consumption Excess Storage
Bronze 5 1 4 10 / 10
Iron 6 0 6 10 / 10

Jobs

Working Pops: 0/32

Job Assigned Pops Upkeep Production
Bureaucrat 0 wood: 1
administration: 1
Farmer 0 wood: 1
food: 4
Harvester 0 stone: 0
wood: 3
Hunter 0 food: 2
Merchant 0 mounts: 1
trade_distance: 4
trade_slots: 2
Metallurgist 0 stone: 1
bronze: 2
iron: 2
Miner 0 wood: 0
stone: 3
Mystic 0 magic: 1
Researcher 0 stone: 0
bronze: 1
iron: 1
research: 1

Districts, Cities, & Wonders

Districts

District Slots: 9

Ancient Home

Type: home

Cost: stone: 3
wood: 5
bronze: 2

Modifiers: wood_consumption: 1
effective_pop_capacity: 2

Node: food

Ancient Farms

Type: farm

Cost: stone: 2
wood: 6
food: 4

Modifiers: wood_consumption: 1
food_production: 2

Node: research

Classical Mint

Type: mint

Cost: money: 750
stone: 6
bronze: 3

Modifiers: bronze_consumption: 1
money_income_per_money_storage: 500
max_money_income_per_money_storage: 400

Node: luxury

Ancient Magic Site

Type: magic_site

Cost: magic: 4
stone: 3

Modifiers: stone_consumption: 1
magic_production: 1

Node: magic

Ancient Center

Type: center

Cost: stone: 4
wood: 3
food: 2

Modifiers: wood_consumption: 1
administration: 1
bureaucrat_wood_upkeep: -1

Node: wood

Ancient School

Type: school

Cost: wood: 8
stone: 2
bronze: 1

Modifiers: wood_consumption: 1
research_production: 1

Node: research

Ancient Forge

Type: forge

Cost: stone: 6
wood: 2
bronze: 2

Modifiers: stone_consumption: 1
bronze_production: 1
metallurgist_bronze_production: 1

Node: bronze

Classical Mine

Type: mine

Cost: wood: 6
stone: 3
bronze: 4

Modifiers: stone_consumption: 1
iron_production: 1
metallurgist_iron_production: 1

Node: iron

Classical Library

Type: library

Cost: wood: 10
stone: 5

Modifiers: wood_consumption: 2
research_production_per_turns_with_library: 5
max_research_production_per_turns_with_library: 4

Node: wood


Vineyard

Type: vineyard

Cost: prestige: 5

Modifiers: prestige_gain: -1
food_production: 6
stability_loss_chance: -0.1

Node: luxury

Cities

City Slots: 6

Metropolis

Name: Khwamlok-Kaern

Cost: wood: 14
stone: 10
food: 8
bronze: 4

Modifiers: wood_consumption: 1
stone_consumption: 1
effective_pop_capacity: 3

Node: magic

Sanctum

Name: Thonboran

Cost: wood: 10
magic: 10
stone: 8
bronze: 2

Modifiers: food_consumption: 1
stone_consumption: 1
effective_pop_capacity: 1
magic_production: 3

Node: None

Commerce

Name: Yurr Kathrim

Cost: wood: 10
stone: 8
food: 6
money: 1000

Modifiers: food_consumption: 1
mounts_consumption: 1
effective_pop_capacity: 1
money_income: 75
trade_distance: 3
trade_slots: 3

Node: None

Generic City

Name: Sahwadika

Cost: wood: 10
stone: 8
food: 6

Modifiers: wood_consumption: 1
effective_pop_capacity: 1

Node: None

Empty Slot

Empty Slot

Wonders

Wonders
Name Node Era Created Legacy Status
Mirror City None Ancient False

Technologies

Tech

Progress Quests

Quest Name Progress Per Tick Current Progress Link
Spice Node Creation 0 3 / 9 Discord Message (1291493351761117234)
Golden Owl Pendent 3 12 / 13 Discord Message (1388290898764501203)
Glacier Quest 2 3 / 12 Discord Message (1389004605895082054)
Custom City Quest 2 4 / 1000 Discord Message (1396260453855924285)

Modifiers

Field Value Duration Source
magic_consumption 1.0 -1 Jinying Portal
magic_consumption 1.0 -1 Upkeep for Nekreyn's Regeneration
money_income 150.0 -1 2 Mercantile Vassals
unique_minority_count -1.0 -1 Culturally Accepted Modifier from Mech RP
stone_nodes 1.0 -1 Stone node on capital
research_production 1.0 -1 Henux Bulwark Provincial
research_production 1.0 -1 Karleuxy High-Province
vassal_slots 1.0 -1 Age of Wonder https://discord.com/channels/1188889187018088488/1188909580378443816/1381527319331733524
stability_gain_chance 0.3 -1 Isolation Law 3 sessions
magic_consumption 2.0 -1 https://discord.com/channels/1188889187018088488/1388289061667733686/1388290898764501203
trade_slots 1.0 2 https://discord.com/channels/1188889187018088488/1188909580378443816/1393663937563725895
pop_count -1.0 1 https://discord.com/channels/1188889187018088488/1188894948574109837/1390438456114679949
mounts_nodes 1.0 -1 https://discord.com/channels/1188889187018088488/1188900070054187018/1396290889785020536