Lokhim Empire

Region: Frigid Caps Pop Count: 31 / 31 Empire Prestige: 100 Prestige Gain: 2 Rulers: Nekreyn

General Information

General
Stability: Stable
Stability Gain Chance: 50%
Stability Loss Chance: 56%
Stability Loss Chance On Leader Death: 50%
Infamy: 45
Total Karma: 5
Rolling Karma: -3
Temporary Karma: 0
Income
Money: 3429.0 / 6000
Money Income: 1236.0
Remaining Import Slots: 7
Remaining Export Slots: 7
Trade Distance: 10
Miscellaneous
Origin: (T) Strange Outsiders
Temperament: Player

Administration & Holdings

Administration
Administration: 3
Territory: 23 / 75
Roads: 16 / 18
Territory Holdings
Plains 0
Forest 10
Dense Forest 0
Urban 0
Hill 1
Mountain 3
River 0
Desert 0
Tundra 7
Marsh 0
Hazardous Land 0
Shallow Water 2
Deep Water 0
Hazardous Water 0

Government & Laws

Government & Laws
Government Type: Iron-Fisted Dictatorship
Succession Type: Elected
Conscription Type: Moderate
Military Funding: Standard
Magic Stance: Creation
Citizenship Stance: None
Foreign Acceptance: Oppression
Subject Stance: Balanced
Land Doctrine: Standard
Naval Doctrine: Fleet
Diplomatic Stance: Isolated
Scientific Stance: Pragmatic
Economy Type: Production
Expansion Control Stance: Free
Mercenary Law: Some Mercenaries
Consumption Stance: Comfort
Tax Stance: Low
Justice Stance: Punishment

Vassals

Vassals
Nation Compliance Chance to Disobey Rebellion Chance Concessions Chance Concessions Temperament
Henux Bulwark Loyal 0% 0% 0% Neutral
Home Box Loyal 15% 5% 30% Neutral
Lokhim Haven Loyal 15% 5% 30% Neutral
Lokhim Mission Compliant 15% 5% 30% Neutral
Lokhim Respite Loyal 15% 5% 30% Neutral

Diplomatic Relations

Diplomatic Relations
Diplomatic Relation Nation Relation Pact Type Temperament
1 Great Algren Imperial Watch Unfriendly None Unknown
2 Home Box Friendly None Unknown
3 Henux Bulwark Friendly None Unknown
4 Lokhim Haven Friendly None Unknown
5 Lokhim Mission Friendly None Unknown
6 Lokhim Respite Friendly None Unknown
7 Sishayo Neutral Non-Aggression Pact Unknown
8 Vandador Neutral Non-Aggression Pact Unknown
9 Jinying Neutral Non-Aggression Pact Unknown

War

War Modifiers

Land Attack Modifier: 4
Land Defense Modifier: 4
Naval Attack Modifier: 4
Naval Defense Modifier: 4
Mercenary Land Attack Modifier: 0
Mercenary Land Defense Modifier: 0
Mercenary Naval Attack Modifier: 0
Mercenary Naval Defense Modifier: 0

Land Units

Land Units: 7/10

Unit Unit Count Upkeep
Ancient Beacon 0 magic: 1
Ancient Oakling 0 magic: 1
wood: 1
Ancient Ravager 0 magic: 2
bronze: 1
Ancient Vortex 0 magic: 2
Ancient Wyrm 0 magic: 2
stone: 2
Ancient Battering Ram 0 wood: 1
Ancient Civilian 0
Ancient Elite Infantry 0 bronze: 2
stone: 1
Ancient Heavy Archers 0 bronze: 1
Ancient Heavy Infantry 0 bronze: 1
wood: 1
Ancient Light Archers 0 wood: 1
Ancient Light Infantry 0 wood: 1
stone: 1
Ancient Siege Weapon 0 bronze: 1
wood: 1
Classical Auxiliary 0 wood: 1
Classical Civilian 0
Classical Light Archers 2 wood: 1
Classical Light Infantry 4 wood: 1
bronze: 1
Classical Spearmen 0 stone: 1
bronze: 1
Imperial Cavalier 0 prestige: 2
Imperial Celestial 0 prestige: 2
Imperial Legionnaire 0 prestige: 2
Imperial Marksman 0 prestige: 2
Imperial Tyranus 0 prestige: 2
Imperial Vanguard 1 prestige: 2

Naval Units

Naval Units: 0/10

Unit Unit Count Upkeep

Resources & Jobs

Resources

General Resources
Resource Production Consumption Excess Storage
Food 43 43 0 19 / 25
Wood 20 19 1 20 / 20
Stone 19.0 18 1.0 19.0 / 20
Mounts 5 1 4 19 / 20
Research 19.0 19 0.0 0 / 0
Magic 10 5.0 5.0 8 / 15
Unique Resources
Resource Production Consumption Excess Storage
Bronze 14 13 1 10 / 10
Iron 7 0 7 8 / 10

Jobs

Working Pops: 31/31

Job Assigned Pops Upkeep Production
Bureaucrat 0 wood: 1
administration: 1
Farmer 8 wood: 1
food: 4
stability_loss_chance: 0.02
Harvester 5 stone: 0
wood: 3
stability_loss_chance: 0.02
Hunter 0 food: 2
stability_loss_chance: 0.02
Merchant 0 mounts: 1
trade_distance: 4
trade_slots: 2
Metallurgist 6 stone: 1
bronze: 2
iron: 1
Miner 5 wood: 0
stone: 3
stability_loss_chance: 0.02
Mystic 0 magic: 1
Researcher 7 stone: 1
bronze: 1
research: 1

Districts, Cities, & Wonders

Districts

District Slots: 9

Ancient Home

Type: home

Cost: stone: 3
wood: 5
bronze: 2

Modifiers: wood_consumption: 1
effective_pop_capacity: 2

Node: food

Ancient Farms

Type: farm

Cost: stone: 2
wood: 6
food: 4

Modifiers: wood_consumption: 1
food_production: 2

Node: research

Classical Mint

Type: mint

Cost: money: 750
stone: 6
bronze: 3

Modifiers: bronze_consumption: 1
money_income_per_money_storage: 500
max_money_income_per_money_storage: 400

Node: luxury

Ancient Magic Site

Type: magic_site

Cost: magic: 4
stone: 3

Modifiers: stone_consumption: 1
magic_production: 1

Node: magic

Ancient Center

Type: center

Cost: stone: 4
wood: 3
food: 2

Modifiers: wood_consumption: 1
administration: 1
bureaucrat_wood_upkeep: -1

Node: wood

Ancient School

Type: school

Cost: wood: 8
stone: 2
bronze: 1

Modifiers: wood_consumption: 1
research_production: 1

Node: research

Ancient Forge

Type: forge

Cost: stone: 6
wood: 2
bronze: 2

Modifiers: stone_consumption: 1
bronze_production: 1
metallurgist_bronze_production: 1

Node: None

Classical Workshop

Type: workshop

Cost: money: 350
wood: 4
stone: 2
bronze: 1

Modifiers: bronze_consumption: 1

Node: mounts

Ancient Fort

Type: fort

Cost: stone: 5
wood: 3

Modifiers: stone_consumption: 1

Node: None


Vineyard

Type: vineyard

Cost: prestige: 5

Modifiers: prestige_gain: -1
food_production: 6
stability_loss_chance: -0.1

Node: luxury

Cities

City Slots: 6

Metropolis

Name: Khwamlok-Kaern

Cost: wood: 14
stone: 10
food: 8
bronze: 4

Modifiers: wood_consumption: 1
stone_consumption: 1
effective_pop_capacity: 3

Node: magic

Sanctum

Name: Thonboran

Cost: wood: 10
magic: 10
stone: 8
bronze: 2

Modifiers: food_consumption: 1
stone_consumption: 1
effective_pop_capacity: 1
magic_production: 3

Node: None

Commerce

Name: Yurr Kathrim

Cost: wood: 10
stone: 8
food: 6
money: 1000

Modifiers: food_consumption: 1
mounts_consumption: 1
effective_pop_capacity: 1
money_income: 75
trade_distance: 3
trade_slots: 3

Node: None

Empty Slot

Empty Slot

Empty Slot

Wonders

Wonders
Name Node Era Created Legacy Status
Mirror City None Ancient False

Technologies

Tech

Progress Quests

Quest Name Progress Per Tick Current Progress Link
Refinding the Pheuxthae Pack 3 10 / 8 Discord Message (1370515297416777738)
Refinding Dimensional Ballista 2 6 / 6 Discord Message (1371232633991987383)
Spice Node Creation 0 3 / 9 Discord Message (1291493351761117234)
Mythic Quest 4 10 / 19 Discord Message (1370451512182046801)

Modifiers

Field Value Duration Source
magic_consumption 2.0 -1 Jinying Portal
magic_consumption 1.0 -1 Upkeep for Nekreyn's Regeneration
money_income 225.0 -1 3 Mercantile Vassals
unique_minority_count -1.0 -1 Culturally Accepted Modifier from Mech RP
stone_nodes 1.0 -1 Stone node on capital
research_production 4.0 2 https://discord.com/channels/1188889187018088488/1371905953376501820/1372046764961562744
magic_consumption 2.0 -1 Seek on Dimensional Ballista
research_production 1.0 -1 Henux Bulwark Provincial